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bbc英语听力长对话(每日听力BBC六分钟-6)

bbc英语听力长对话

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每日听力

每日听力内容来自BBC英语六分钟,英式英语,每日更新,和实际生活密切相关。每个听力文件6分钟,而且每次都有听力题目,可以用来备考四六级等各种英语考试考试。

听力方法:1. 听3-5遍以上,2. 对照文本听2遍,并查5-10个单词 3. 盲听5遍以上。4. 留言处写下问题的答案。

Why is it that some games, hobbies And activities become crazes while others don’t? Alice and Neil discuss whether there is a secret formula and whether certain personality types are more likely to engage with crazes.

This week's question

what is the best-selling toy of all time? Is it:

a) the space hopper?

b) the Rubik's cube also known as magic cube?

c) the cabbage patch doll?

You'll hear the answer at the end of the programme.

Transcript

Note: This is not a word-for-word transcript.

Alice

Hello and welcome to 6 Minute English. I'm Alice…

Neil

And I'm Neil.

Alice

Neil, what are you doing?

Neil

I saw Squirtle … And … I'm trying to catch it!

Alice

What are you talking about?

Neil

Pokémon Go, Alice. I'm trying to catch a Pokémon.

Alice

What?

Neil

Alice! Keep up! Pokémon Go is a game where these little virtual monsters pop up onto your phone and you have to catch them. There it is again… Ha! Gotcha! I got Squirtle.

Alice

Well done, Neil. Now the subject of today's show is crazes…

Neil

… and Pokémon Go is a good example. When it was first released, so many people were downloading the app that servers were crashing all over the place.

Alice

Perhaps I should explain at this point that a craze or a fadis a sudden and widespread enthusiasm for something, which only lasts a short time. So why do you think this craze for Pokémon Go took off, Neil?

Neil

It uses augmented reality – and that's exciting new technology! It's fun to play outside – and the game was released over the summer when people want to be outside. And … people are already familiar with the monsters since they were created back in 1995.

Alice

Augmented realityby the way, is where digital information is layered on top of what you see through a smartphone or other device, ‘augmenting' or adding to it.

Neil

I love this game. But then again, I loved other games in the past. I still have some toys and gadgets from my childhood at home. If there was a fad I would join in, I'm afraid.

Alice

Well, let me test your knowledge about toys that turned into fads. Tell me: what is the best-selling toy of all time? Is it:

a) the space hopper?

b) the Rubik's cube also known as magic cube?

Or c) the cabbage patch doll?

Neil

I'll say b) the Rubik's cube. I have one and, so do my cousin, my neighbour... my brother… my dog…

Alice

Well, we'll find out if you got the answer right or not later on in the show. But why do we like to participate in crazes? Dr Ben Michaelis, a clinical psychologist from Columbia University in the US, explains.

INSERT

Dr Ben Michaelis, clinical psychologist and visiting scholar at Columbia University, US

When a person or a group perceives an idea or a process or a product as being beneficial to one person or to a group of people, they immediately want to experience that benefit for themselves, which hooks into an ancient evolutionary fear of being left behind or abandoned by our tribes, and so more people join in.

Neil

So Ben Michaelis believes that people join crazes because they are afraid of being abandoned by others in their group. But I don't think that's true for me – I just enjoy playing games!

Alice

Yes, but why have you switched from Angry Birds, to Minecraft, to Pokémon Go in the space of a year? And before that there was Candy Crush and…

Neil

Well, I get bored after a while.

Alice

So it isn't because other people stop playing it? And they stop talking about it? And it stops being a group thing?

Neil

Hmm. Maybe there is an element of that. Anyway, I like the idea that we join a craze because it's beneficial– or good – for us.

Alice

I'm not convinced that playing Pokémon Go is beneficial. Did you know, Neil, that in terms of personality type, people who are more emotionally insecure are far more likely to follow a craze? You know, sort of, herd mentality?

Neil

Herd mentalitydescribes how people are influenced by their peers to adopt certain behaviours. But it's fun to be connected with others through a craze. Aren't you troubled by FOMO?

Alice

FOMO– or fear of missing out? Oh no, I have a strong sense of self. But… well, I must admit I like loom bands. Do you remember those little rubber bands you could make jewellery and other stuff out of?

Neil

Yes, I remember. David Beckham wore a loom band bracelet…

Alice

So did the Duchess of Cambridge. They were very popular a couple of years ago and came from a simple idea. Cheong Choon Ng, an immigrant from Malaysia living in the United States, invented the Rainbow Loom after watching his daughters play. Let's hear his story.

INSERT

Cheong Choon Ng, inventor of the Rainbow Loom

The idea of loom band came from my daughters. So one day they came home from school. Two of them were teaching each other how to make rubber band bracelets from those small tiny ponytail size rubber bands. I tried to impress them by making a thicker bracelet that was made from a prototype loom that I fabricated. And it was a success. And they were telling me that 'those bracelets are so cool, can you make more?'

Alice

Cheong Choon Ng made a prototype– a first model of a machine from which all others would develop. He posted a video of his daughters making the bracelets and these went viral on the internet.

Neil

Interesting. Now, I think it's time for the answer to today's quiz question.

Alice

Yes. I asked: what is the best-selling toy of all time? Is it: a) the space hopper, b) the Rubik's cube also known as magic cube, or c) the cabbage patch doll?

Neil

It has to be the Rubik's cube!

Alice

And indeed it is. In the 35 years since the puzzle was available to buy outside of Hungary, where its inventor came from, approximately 350m Rubik's cubes have been sold, making it the world's best-selling toy. And they are clever little toys, I must say – there's some maths in them. Now, let's hear the words we learned today.

Neil

They were:

craze

fad

augmented reality

beneficial

herd mentality

FOMO

prototype

And that's the end of today's 6 Minute English. Don't forget to join us again soon!

Both

Bye!

Vocabulary

craze or fad

sudden and widespread enthusiasm for something, which only lasts a short time

augmented reality

is where digital information is layered on top of what you see through a smartphone or other device, 'augmenting' or adding to it

beneficial

good

herd mentality

people influenced by their peers to adopt certain behaviours

FOMO

fear of missing out

prototype

a first model of a machine from which all others would develop

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