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#include <winsock2.h>
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#include <iostream>
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using namespace std;
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#pragma comment(lib, "WS2_32.lib")
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void getIP()
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{
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WSADATA WSAData; //WSADATA结构被用来储存调用AfxSocketInit全局函数返回的Windows Sockets初始化信息。
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if (WSAStartup(MAKEWORD(2, 0),&WSAData)) // 初始化Windows sockets API
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{
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printf("WSAStartup failed %s\n", WSAGetLastError());
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exit(-1); //异常退出
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}
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char hostName[256];
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if(gethostname(hostName,sizeof(hostName))) //获取主机名
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{
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printf("Error: %u\n", WSAGetLastError());
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exit(-1);
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}
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hostent *host=gethostbyname(hostName); // 根据主机名获取主机信息(含IP)
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if(host==NULL)
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{
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printf("Error: %u\n", WSAGetLastError());
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exit(-1);
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}
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cout<<"正式的主机名: "<<host->h_name<<endl
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<<"主机地址类型: "<<host->h_addrtype<<endl
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<<"地址清单: "<<host->h_addr_list<<endl
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<<"别名列表: "<<host->h_aliases<<endl
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<<"地址长度: "<<host->h_length<<endl;
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for(int i=0;host->h_addr_list[i]!=0;i )
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{
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cout<<"该主机IP"<<i 1<<": "<<inet_ntoa(*(struct in_addr*)*host->h_addr_list)<<endl;
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}
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WSACleanup();
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}
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int main()
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{
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getIP();
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system("pause");
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return 0;
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}
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